A cool memory game product design with the aim of promoting the new Coca-Cola can designs.
The idea was to provide a simple user interface for a memory game that would present the latest Coca-Cola can designs for the West European market. The overall identity was supposed to rely on the pre-established “paper tear/roll” design style, and the interaction reflected that – with drag-to-tear starting sequence and tile designs.
Product Design (Competitive analysis, User Research & Journey, Wireframes, High-Fidelity Mockup); Visual Design (Graphic Design)
Figma, Adobe Photoshop